#if !defined(__KINECTINPUT_H__)
#define __KINECTINPUT_H__

bool KinectInput_getCurrentFrame(unsigned long * * colorFrame, unsigned short * * depthFrame, bool mirror);
bool KinectInput_init(bool highRes, bool depth);
void KinectInput_finalize();
void KinectInput_getResolution(int * width, int * height);

#endif